Core Engine Development Lead

Permanent employee, Full-time · Amsterdam, Remote


As a Core Engine Development Lead you will become an essential member of our forward-thinking technology team. You’ll spearhead the development of our proprietary engine based on Entity Component System (ECS) and Data-Oriented Design (DOD) principles. Furthermore, you’ll oversee the integration of the Machine Learning technologies, developed by our internal Research team, into our core engine.

Working closely with our Technical Director, you’ll drive the development of our Core Engine and lead our team of committed engineers.

Beyond your technical expertise, your role includes refining and enhancing the processes and workflows associated with our core engine. By fostering a culture of continuous improvement, you’ll ensure our technology to stays at the forefront of a rapidly evolving field.

  • Lead, guide, and mentor our team of engineers, fostering an environment conducive to learning and collective growth.
  • Collaborate closely with the Technical Director and your team to design robust software solutions, proactively identifying potential problems, evaluating the best courses of action, and implementing custom solutions as needed.
  • Strive for software scalability, ensuring our systems are built to handle growing requirements without sacrificing performance or efficiency.
  • Implement new systems that contribute to our ambitious project: a highly data-driven, simulation-based, open-world sandbox project.
  • Use and augment the system libraries for our proprietary ECS & DOD based engine, enhancing their functionality and ease-of-use for the wider team.
  • Oversee and enhance the processes and workflows associated with our core engine, driving continuous improvement efforts to ensure peak performance.
  • Proven professional experience leading a technology team, demonstrating your ability to guide, mentor, and inspire your team members.

  • Extensive experience working with proprietary engines, showcasing your deep understanding of the unique challenges and opportunities they present.

  • Strong grasp of scalable software design and architectures, and a commitment to ensuring scalability in all aspects of system design and development.

  • A keen interest in new and emerging technologies, especially in the field of ECS and DOD principles and machine learning technologies.

  • Good communication skills in both verbal and written English, enabling clear and effective communication across all levels of the organization.

  • Previous experience with console development, underscoring your understanding of the technical requirements and challenges associated with various gaming platforms.

  • A passion for pushing the boundaries of what's possible in the field of technology, inspiring your team and driving your projects towards innovation and excellence.

  • Advanced proficiency in C/C++.

  • Prior experience with Machine Learning, showcasing your ability to apply and integrate these advanced technologies in practical use cases.

  • Proficiency in additional programming or scripting languages, particularly Python, demonstrating your versatility and adaptability in the technical landscape.

  • Experience with General Purpose computing on Graphics Processing Units (GPGPU).


Hybrid (within The Netherlands), or fully remote within Europe.

About us
At PLAYERUNKNOWN Productions we believe in a flexible work environment driven by honesty and transparency, empowering both developers and researchers to build the tools that can form the foundation of a new generation of interactive worlds. We are a passionate team of committed individuals from all over the world, working towards building the kind of experience that is only now becoming possible. We believe that the longstanding dream of a massive, immersive world where players are free to do whatever they want is closer than ever before, and we believe that we can make it happen.

PLAYERUNKNOWN Productions is an independent development studio based in Amsterdam, focused on creating massive sandbox worlds. Our multi-disciplinary team is using an array of new and emerging technologies to push the envelope of what is possible with open worlds in gaming. Our goal is to build deep, systemic playgrounds on a planetary scale, populated by thousands of players.

MELBA Team is PLAYERUNKNOWN Productions’ applied research division. Project Melba is a new simulation engine being built from the ground up, utilizing data-driven design, multi-core processing and machine learning at its foundation in order to power virtual worlds on a scale beyond the capabilities of current technology. 


Building a world
Join our group of talented and passionate people from all over the world working towards building the future of gaming. 

Going Dutch
We go by the Dutch law and start with a 12-month contract with the intent to offer a permanent contract afterwards. 

Relocation support
If you are not living in the Netherlands yet, we will support, you and your close ones during the relocation process.

Convenient location & commuting allowance
Our centrally located office is easy to get to from any part of the Netherlands, and we will reimburse you for your commute. 

Comprehensive benefits 
We provide a contribution to your health insurance and pension as well as a work from home allowance - we got you covered! 

13th month salary
Enjoy a 13th month of salary at the end of the year for a little extra holiday money. If you haven’t been with us a full year, you’ll still get a pro-rata bonus based on how long you’ve been employed.

Flexible Schedule
You are free to work and hang out with us every day in our Amsterdam Studio. If you prefer to work from home, you can take advantage of three work-from-home days a week.

All you can eat
No need to worry about drinks, snacks, and lunch while in the studio.

You will have 25 days off and 3 extra studio days off throughout the year. You can also celebrate your birthday with an extra day off! 


Benefits differ per country but we grant a 13th month salary to all our employees.


If there is anything you would like to know before hitting the "APPLY" button you can always reach out to one of our Recruiters:

Email Natalia Grajek 

Email Eddie O'Connor
Thank you for your interest in PLAYERUNKNOWN Productions 
Please fill out the following short form and share your CV.

Should you have difficulties with the upload of your data, please send an email

Please upload your CV. You can also upload other document if you want to share with us something extra (max. 20 MB in total).

Click to select multiple files or use drag-and-drop
Click to select multiple files or use drag-and-drop
Click to select multiple files or use drag-and-drop

Uploading document. Please wait.
Please add all mandatory information with a * to send your application.