As our Senior Audio Programmer, you'll play a crucial role within our forward-thinking technology team. Your responsibility will be to develop and enhance audio systems using a third-party sound library, integrating it seamlessly into our proprietary engine based on Entity Component System (ECS) and Data-Oriented Design (DOD) principles.
Working closely with our Research Scientists and Audio Lead, you'll spearhead the creation of simulation-driven sound solutions for our expansive sandbox environments. This work will involve leveraging Machine Learning technologies developed by our internal Research team, pushing the envelope of what's possible in immersive and dynamic sound design in gaming.
Beyond your technical expertise, your role includes shaping our audio programming vision and strategy, and advocating for innovative approaches and technologies. Your work will ensure that our audio systems meets the demands of our ambitious projects and propelling our projects to new auditory heights.