Senior Animator

Permanent employee, Full-time · Amsterdam

YOUR ROLE
As a Senior Animator you will bring our characters to life and take ownership over the pipeline, working practices and integration alongside our technical animators and riggers.

Responsibilities:


  • Working on a broad variety of characters.
  • Driving the development of creative ideas to enhance player feedback in conjunction with our FX artists, gameplay engineers and system designers. 
  • Taking care of how the game plays as we feel it’s everyone’s responsibility.
YOUR PROFILE
  • Highly motivated to work with new and emerging technologies. 
  • Over 5 years of game industry animation experience.
  • Excellent knowledge of human and animal anatomy and motion.
  • Excellent knowledge of MotionBuilder with strong knowledge of Maya or 3DS Max.
  • Up-to-date knowledge of trends in art production methodologies and tools.
  • Excellent communication skills in verbal and written English.
LOCATION
Amsterdam or Remote (within similar time zone)
About us
At PLAYERUNKNOWN Productions we believe in a flexible work environment driven by honesty and transparency, empowering both developers and researchers to build the tools that can form the foundation of a new generation of interactive worlds. We are a passionate team of committed individuals from all over the world, working towards building the kind of experience that is only now becoming possible. We believe that the longstanding dream of a massive, immersive world where players are free to do whatever they want is closer than ever before, and we believe that we can make it happen.

PLAYERUNKNOWN Productions is an independent development studio based in Amsterdam, focused on creating massive sandbox worlds. Our multi-disciplinary team is using an array of new and emerging technologies to push the envelope of what is possible with open worlds in gaming. Our goal is to build deep, systemic playgrounds on a planetary scale, populated by thousands of players.

MELBA Team is PLAYERUNKNOWN Productions’ applied research division. Project Melba is a new simulation engine being built from the ground up, utilizing data-driven design, multi-core processing and machine learning at its foundation in order to power virtual worlds on a scale beyond the capabilities of current technology.

BENEFITS (NETHELRANDS)

Building a world
Join our group of talented and passionate people from all over the world working towards building the future of gaming. 

Going Dutch
We go by the Dutch law and start with a 12-month contract with the intent to offer a permanent contract afterwards. 

Relocation funds
If you are not living in the Netherlands yet, we will support, you and your close ones during the relocation process.

Convenient location & commuting allowance
Our centrally located office is easy to get to from any part of the Netherlands, and we will reimburse you for train or bike commute. 

Comprehensive benefits
We provide a contribution to your health insurance and pension as well as a work from home allowance - we got you covered! 

Flexible Schedule
Once it is safe to do so, you are free to work and hang out with us every day in our Amsterdam Studio. If you prefer to work from home, you can take advantage of two work-from-home days a week.

All you can eat
No need to worry about drinks, snacks, and lunch, all of which we provide in our studio. Burger Fridays in our canteen come highly recommended but you will also find a lot of vegetarian options!

Vacation
You will have 25 days off and 3 extra studio days off throughout the year. You can also celebrate your birthday with an extra day off! 


EMPLOYEES WORKING REMOTELY

Benefits differ per country.

REACH OUT TO US

If there is anything you would like to know before hitting the "APPLY" button you can always reach out to our Recruiter.

ngrajek@pp.studio
https://www.linkedin.com/in/nataliagpl/

Thank you for your interest in PLAYERUNKNOWN Productions 
Please fill out the following short form and share your CV.

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recruitment@pp.studio

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